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Moto GP Ultimate Racing Technology 2 (PC)
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5/5 |
MotoGP 2 is amazing!!!
(August 16, 2005) |
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i got this game and was instantly addicted. The graphics are amazing, the bikes are amazing and i can't name a bike game any more realistc. its great how u can design your own side fairing on whatever bike you choose. only one thing dissapointed me though, the absence of a ducati! |
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4/5 |
Great game
(February 12, 2005) |
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This is an excellant bike racing game. I was hooked on this for a good 2 weeks and I dont really keep track of the moto gp. The graphics are still upto scratch with todays direct x 9 and the game feels great. Plenty of extras to keep you gaming. A game worth having in your collection! |
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2/5 |
Infuriating unless you're prepared to spend AGES with it.
(October 18, 2003) |
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It LOOKS fantastic and has lots of very cool features like the special effects, unlockable items and customisations for your bike and rider. The problem with this sim/game though is simply one of playability - I've been playing games for a couple of decades now and thought I had racing games sussed. Not so with this. The game can be controlled with a keyboard, but as others have said you can forget that idea entirely as you'll have even less ability to control the game than you do with a gamepad. According to Tom's Hardware Guide even with a gamepad it is not very forgiving - fine so there's a challenge with reward at the end of it. "Not very forgiving" is an understatement though. Practically impossible is a better summing up. Having given up going around Suzuka 500 times trying different control combinations looking for the ideal I couldn't find one. Leave the accelerator alone and the bike accelerates anyway, apply the slightest backward pressure and you brake - there's no happy medium and this makes it very difficult to remain at a the right speed while taking corners since you either have to be speeding up or slowing down at any one time. The very nature of bike handling means that you have to smoothly feed your bike around the corners : anticipate the corner, steer to shift your weight in advance, let your weight shift back, then feed into the next corner. If you can't smoothly control your speed while doing this you won't be forgiven for it - you can kiss your racing line around the corner goodbye and your entry to the next corner will be off as a result. This all conspires to make it very difficult to achieve consistency - you'll think you've got it cracked when you get a good lap in but you won't see another one for a while. I thought maybe I was missing something so I tried out the training tests. These are more frustrating than trying to get around a track. The time limits imposed mean that absolute perfection is required, but no guidance is given on how to achieve that - the 360 followed by a 180 is just impossible, and double-tapping the accelerator in the powerslide test has ZERO effect although works accidentally all the time in a race causing huge oversteer and throwing you off line, AGAIN. If you think you're patient, think again. If you want a racing game that you can get into and really enjoy, this won't do it for you unless you're prepared to work at it repeatedly for a very long time. |
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4/5 |
Good arcade fun
(September 07, 2003) |
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I think this is an excellent game. The graphics are absoloutly superb and run very smoothly on my geforce 4 ti4200. I especially like the use of pixel shaders on the track, this gives it a realistic 'bumpy' look and is a great effect. The bikes are also rendered beautifully, taking advantage of environment mapping to give them that 'chrome' look. Its also impressive when you unlock 'special FX' by getting good times. You can race or watch a replay in 'cartoon' mode or 'wireframe' mode 'emobssed' mode etc...this is realtime, animated photoshop effects and looks fantastic! There are quite a few effects to unlock and it does not slow down the action at all...this is definently a great feature for showing off to your mates! I am not sure if you need a specific card for this, I have a geforce 4 ti4200!? As far as gameplay goes its great fun to play. At first its very difficult to stay on the track if you are not used to motorbike racing! But give it a while and you get used to the physics of your machine and its quite satisfying to whizz around a track without actually falling off! A great sense of speed is achieved thanks to some clever 'blurring' effects as you speed down straights, again another graphical effect I love. There are 16 various tracks from around the world, all with a short film introduction, and also many riders to choose from. You create your own rider in 'career' mode and as you win races you can earn 'skill points' to increase various attributes, like cornering, acceleration etc... Also there is a 'stuntmode' where performing tricks during the race earns you points...like wheelies etc The only niggle with this game is the controls... Really this game is designed for an analogue controller. One of the tasks in the stuntmode is to perform a 'burnout' by holding the front brake and 'gently releasing the brake'. erm...how am I supposed to 'gently release the brake' on a keyboard!? This of course makes the trick impossible to perform! (unless I am missing some vital point here) but basically you will have a steering wheel and pedals anyway won't you? The PC needs games like this....good, fun, arcade games which you can get straight into and does'nt go over the top technically. I gave it 4 stars due to some minor control issues, its still perfectly playable without an analogue controller but one feels the gameplay needs one. |
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5/5 |
At last a decent Motorbike game
(August 11, 2003) |
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Moto Gp 2 is far superior to any of the games I've played based on either of the two main motorbike racing championships, with superb graphics, playability etc., but I was still quite disappointed by the fact that the game is based on last season - as with Moto Gp 1, the makers have brought out the game too outdated, annoying Moto GP fans such as me. |
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