|
|
 |
Grand Theft Auto III (PC)
|
|
|
| Description:
Ever fancied being a tooled-up hoodlum, living on the wrong side of the law and mixing it up with street gangs in a war over turf, drugs and cold, hard cash? Welcome to Grand Theft Auto 3. Big brother of previous outings on the PSone and PC, GTA 3 has gone fully 3-D to bring the fictitious environs of Liberty City to life. This PC version is even better looking than the PS2 one was, with even more opportunity for flashy lighting effects, over the top explosions and beautifully rendered mayhem. This is silky-smooth stuff and the graphical details are truly awesome as you'll see the first time you carjack a taxi and take off like a lunatic, mowing down the innocent. Sonically, GTA 3 cannot be beaten; in-car tunes are provided from one of nine radio stations, each with its own distinct feel, and the sounds of the city are all here too; walk around for a while and you'll hear far-off police sirens, motorists abusing one another and general chit-chat as people go about their business. The game is very open-ended. Its major focus is the mission-based goals--start out as a convict accidentally sprung from jail and work your way up to become a shining light in one of the city's controlling gangs. If that gets dull, hijack a cab, police car, ambulance or fire engine and carry out missions suitable for your mode of transport, and if all else fails, find the ludicrously dangerous-looking ramps and hit them hard for some big air and big cash bonuses. It has to be said that GTA 3 fully warrants its 18 certificate, dealing as it does with mob warfare, indiscriminate murders, auto crimes, prostitution and more. The language gets a little "fruity" from time to time and you can't help but wince as you watch innocents get in the way of a good firefight. At the end of the day, though, this is a game and nothing more; thankfully, it's a good game, a very, very good game in fact, so buy it now. Or we'll send Luigi and the boys round.--Chris Russell
|
|
 |
|
 |
4/5 |
GTA III
(March 29, 2008) |
|
GTA 3 is a first 3D GTA this is a first person shooting, stealing, even drug dealing game. i love this game, nothing would tear me apart ( accept san andreas!) funny radio channels like chatterbox was a really good idea
excellent songs from elvis, but they should of added more gansta music (to
soothe the gameplay.)
gameplay 5 star
funnyness 3 star ( at least funnyness is included in this game.)
actual rating, 4 star.
graphics are quite intense but was slightly over hyped. |
|
 |
5/5 |
Arguably the worlds best game
(November 18, 2007) |
|
GTA 3 was a breath of fresh air for rockstar productions. with the hits of GTA 1 and 2, they hit a new angle with 3. the layout is now in 3rd person instead of the old fashioned birds eye view and eveything seems so modernised in the game. the weapons are incredible, the graphics as well and the strong storyline caps off rockstar's greatest achievement. Of course following this we have GTA: Vice City and GTA San Andreas. however it was GTA 3 that starts off the trend of this new style and will continue to do so. this is certainly a must own for any fan of the GTA series. |
|
 |
5/5 |
GTA 3
(September 04, 2007) |
|
GTA 3 is the best gta game in the series (the first 3D gta game) |
|
 |
4/5 |
The first slice of (3D) sociapathic mayhem...
(August 03, 2007) |
|
GTA 3 shows a lot of rough edges when compared to Vice City and especially San Andreas, but since it was the first outing and there seemed to be hidden links between this first one and San Andreas (it felt like I was supposed to know some people i.e. Salvatore), that I decided to get it.
It feels like Rockstar dipping its toes into new waters, with some features (such as the radio) not quite yet fully developed, or the imagination behind mission structures. It may be a case of do this, take that, kill the other, but you can still be as subtle or as devastating as you want to be within your imagination. From this point, you could also see that it wouldn't take much to take the whole game and turn it into a RPG (see Fable) or into a Deus Ex 3rd person wannabe (see Just Cause). It's just that Rockstar got there first. They let the media furore blow over and then made another two that took care of the glaring faults, but above all - even though it requires a bit of luck sometimes - it's still fun. |
|
 |
3/5 |
Disappointing
(May 31, 2004) |
|
I was waiting for this to come out for months in anticipation. I was severely let down. The worst thing about it is the missions. A good half of them go like this- move to these places and pick up\destroy these things, with a time limit. The developers could have been much more imaginative. Also, they are very frustrating as they are generally pointlessly difficult, and when you fail you need to go all the way back to the mission start point. Couldn't you just restart the mission? The whole thing reeks of poor design. Also, don't expect the same level of freedom of GTA 2. Although there's plenty of extra missions, there's no system where you earn the respect of gangs to do missions for them. The game is linear. On the plus side, the music is excellent and varied. There's something for everyone, including rap, drum and bass, pop, dub and even classical! There's also a very amusing chat station. The graphics are somewhat poor (and yes, they were poor back in 2002 when this PC version was released). The draw distance for the buildings is excellent, but the city is on the whole very blocky and undetailed. Unfortunately, that good draw distance doesn't apply to the people and cars, who pop in about 40 ft. in front of you. The people aren't the best either, but then again many are displayed at once. The cars are pretty good. Overall, the game can be very fun, having an entire city to explore and endless civilians to kill. I don't recommend it though. Although it fails to fix many of this game's major faults (the missions are better, though) I suggest Vice City rather than GTA 3. |
|
 |
|