|
|
 |
Perfect Dark (N64)
|
|
|
| Description:
This is the game Nintendo 64 fans have waited for. Nearly three years after the uncloaking of super spy action-adventure GoldenEye 007, developer extraordinaire Rare introduces futuristic special operative Joanna Dark, a.k.a. Perfect. In Perfect Dark, players are sent on a fast-paced adventure from downtown Chicago skyscrapers to underground labs to undersea wrecks of otherworldly origins. Naturally, the storyline weaves a complex web of conspiracy, hidden agendas, and megalomaniac corporate leaders with deep underground (and off-world) ties. As spy-game fans expect, unravelling the plot and disposing of the baddies require a grab bag of hi-tech gadgets and special weapons--especially given the game's tougher and smarter enemies. Perfect Dark features Dolby surround sound, widescreen compatibility, and--as expected--stunning special effects, including dynamic lighting, chest-thumping explosions and realistic smoke, dust and steam clouds. Characters are lifelike thanks to motion-captured animations and beautifully rendered 3-D models. Perfect Dark's multiplayer features are impressive. As in GoldenEye 007, up to four players can deathmatch in up to 20 different arenas. But that's just the start of the fun. The inclusion of up to eight computer-controlled opponents ("bots") adds an original component to the frag-fest. Humans can team with or against bots and even command a bot teammate to target specific opponents. Numerous original games, such as King of the Hill, offer so many variations that you just might forget that an engrossing single-player experience lies at the heart of the game. Special note: The gameplay and graphics are greatly enhanced with the extra memory boost provided by the N64 Expansion Pak. The main single-player missions and multiplayer enhancements (three- or four-player games, as opposed to two-player games without the Pak, and other options) are only available with the N64 Expansion Pak (not included). --Eric Twelker
|
|
 |
|
 |
5/5 |
AWESOME TITLE FOR THE N64!
(May 26, 2007) |
|
This was a great game and still is for the N64 Similar to Goldeneye 007 but with better graphics and a lot more weapons, levels, multiplayer options and a lot more to explore! This is still fun today and still is among one of the best first person shooters of all time! This is actually betetr than the 360 versin of Perfect Dark Zero, and I urge all you N64 owners that havn't got this to get it or for people to get an old 2nd hand N64 and buy this because you will not put it away for 1 second, its that damn good! |
|
 |
5/5 |
On par with Goldeneye
(June 14, 2006) |
|
PD is simply the bees knees.
Goldeneye was fantastic in one player, and multiplayer. PD, however, raises Goldeneye a whole new level.
PD has fantastic guns. It makes Goldeneye sit down and weep: the Farsight. The K7 Avenger. The Falcon 2 pistol- all unforgettable weapons. The music is great, upbeat and great to listen to.
Like Goldeneye, PD is at home with it's multiplayer mode- it has some of the old Goldeneye levels (Complex, Facility- named Felicity for some odd reason- and Temple) making a fantastic return, with new textures and add-ons.
The graphics are great for the N64, pushing it to its very limits.
Why a review at this time? Because I heard about Perfect Dark Zero. "Perfect Dark Zero?" I say. "You haven't played the original, have you..." And so we left the Xbox 360 moulding in the corner to play the original.
From a 13 year old hardcore N64 fan. |
|
 |
5/5 |
The best FPS ever. No, really.
(August 03, 2005) |
|
5 years after release, my videogame career sadly must end. However, before it did, I decided to play Perfect Dark once more, on the hardest difficulty - Perfect Agent. It's something I did for GoldenEye but never got round to on PD - perhaps because I was having too much fun with the multiplayer (this is THE best game to play with friends, bar none). When I did, I found a whole new dimension to the single player, one which completely passes you by on the easier settings. Clearly the game was designed to be played on Perfect Agent - the missions are perfectly balanced; very challenging but never impossible, and it forces you to devise a strategy for completion rather than just running to the end. When two mistakes will cost you the entire mission, you have to plan ahead to conserve health. The single player absolutely blows GoldenEye out of the water in this respect - I completed that on 00 Agent and, although extremely tough, it was just the easy mode made harder. On PD, it's the other way round. The multiplayer is what gives the game it's extreme longevity, and the reason I will never throw away my N64. The many hours spent playing it with three friends were unforgettable - we even sneaked the N64 into school to play it during breaks and free lessons. I shouldn't have to explain, since everyone already knows how great it is. In conclusion, if you missed this game somehow, you should buy a vintage N64 off someone and play it. You could probably get both for £40 - and this puts modern games to shame. Best FPS Ever. |
|
 |
5/5 |
The best N64 game.
(November 14, 2004) |
|
This game was probably my most anticipated N64 game along with Zelda, and even with my high expectations I was pleasantly surprised. If you enjoyed GoldenEye, Rare's other FPS on N64, then you'll love this. To start with, the graphics are the best on N64 with rooms lighting up with gunshots and really nicely animated characters. The sounds are perfect- the music suits the level or situation and the thing missing from GoldenEye- voices are now there and it all sounds natural. The thing that makes it stand out from lots of other games is that it has features like real time lighting so you can shoot out the lights, and shoot weapons out of people's hands etc. that aren't there to make the mission progress, they're just there to enjoy and mess around with (unlike Splinter Cell etc. where its necessary and feels forced and just there as a feature to show off about). The single player main game is really good and an improvement on GoldenEye in most ways except theres less stealth, and I'm not a big fan of the aliens on the later levels, but even these I enjoy alot, I just find it less satisfying. Aside from the main game, there are the multiplayer modes and challenges you can do alone too because now up to 8 "simulants" can play too- either for or against you. Having them on your team is better than games now even, because you can give orders to individual simulants, telling them specifically who to attack or defend or to complete an objective, and its all really easy to do. The challenges are get really hard towards the end and could be a game in themselves, so you will have alot to do even if no-one elso wants to play(!!!). Multiplayer is where its really fun though, 2 players can do a co-operative or counter operative version of the single player missons (a single player can do co-op with a simulant too), and while this is very fun, the game gets a little jerky on some of the bigger levels. Up to 4 players can do the challenges too, but the main attraction is a deathmatch where you can all (+up to 8 simulants) can just compete like GoldenEye for the most kills. The objective can be changed to other things like pop a cap (killing a specific target), one hit kills, data uplink, and other things, also you can have teams split how you want, and weapons individually selected. Also the simulants can be changed to a variety of personalities- vengeful, going for the weakest player, coward etc. as well as meat-easy-normal-hard-perfect-dark difficulty settings. The multiplayer games are the most customisable I've seen- even more than TimeSplitters2 so you can play alot of variations. With the masses of weapons, levels, challenges, cheats to unlock, etc. (even a target shooting game) this will last for ages and ages, I still play it now sometimes and its several years after its release! Graphics 5/5 Sound 5/5 meaty weapons, great music, and good voice acting Lifespan 5/5 Minuses- needs N64 expansion pak to work the main game, I don't like the aliens that much, but theyre a very minor complaint. My verdict= get, get, GET!!! |
|
 |
5/5 |
I did nothing in 1st year but...
(May 19, 2003) |
|
I did nothing in 1st year but play perfect dark! It was fantastic. Having moved to the big city, university could have been quite intimidating. However, when people learned i had this game i made friends quickly. Those people are still my friends today 3 years later, and PD must have helped. I can't remember doing much else in first year apart from playing this. Our TV always had PD on. When we came in from a club at 4am in the morning we would play it until 6am! We would play it between lectures, we would even play it instead of going to lectures, this game completely encompasses my first year at uni (with lots of alcohol of course!) If you wanna party, you need to have PD. Its not played as much now, but we had great times with it! |
|
 |
|